Recently modified projects
  • Interactive Drawing Experience
    An interactive experience to draw, animate and create 3D design, create kaleidoscopes while you are part of the show with a video input from the laptop camera, all changing the designs with the pressu...
  • Hidden inner div
    Div hides when outside of the bonds of another div.
  • How to create and use divs
    This tutorial will show someone how to create a div and use it somewhere else in the html of the code.
  • Demo for Lots O' Noise
    Looking at the code for Lots O' Noise
  • Minecraft race collab.
    i want to take peoples code and compile them together into an awesome race/gauntlet of fun. i have already incorporated Jack's ravine and put my own spin on it by adding a floor with missing spaces an...
Recent requests
  • Top Ten Swords Webpage
    Let me know if you like the categories I chose or not.
  • My Favorite Video Game Weapons
    Any feedback on the visuals would be fantastic.
  • Bury Your Enemies
    Any improvements that could be made, let me know please!
  • New Audio Player
    Anyone who can help me figure out how to make each template its own separate thing.
  • Audio Player
    A way to make adding music into this more user friendly.
  • Minecraft Hit Detection Function
    Please feel free to change or modify the code as you please.
  • Minecraft Gauntlet
    Any design thoughts would be much appreciated :)
  • Create your own music playlist webpage
    People with knowledge in HTML5 will be needed to help with the creation of the site. There is already a template that I have made myself but would love to here from others on what to add to it.
  • Growth Library
    Could those reviewing this submission aid me in finding examples of experiences that have been enhanced with JavaScript specifically? The example does not need to be of a website. Any other input, critique, or suggestion, is greatly appreciated.
  • Customizable HTML Music webpage
    People with knowledge in HTML5 would be of great help. I already have made my version of this webpage but seeing other peoples views on what to add would be a great asset to add more.
NEW:

Video intro to The Pool.
Log in:
Username
(like gonzalezmary01)

Password


Sign up for an account now!
Forget your password?

You need:
  • Firefox browser (GNU/Linux, Mac, or Windows) or Internet Explorer 7+ (Windows).
  • A screen resolution of 1024 x 768 or better.
  • A maximized window, via F11 key (Windows) or browser resize handle (Mac).
Register:
A project of


and

with generous support from

The Rockefeller Foundation


In the Art Pool, you can find interesting projects in any of these ways:
  • Approval: The vertical position of the project tells you whether the community has rated it high or low.
  • Recognition: The horizontal position of the project tells you how many reviews it has received.
  • Volume: The size of the title reflects how many versions have been produced for that project.
  • Intent: Mouse over a project title to read the first few lines of its intent.
Click on the Open Menu button at upper right to access these controls:
  • Filters: Show only projects that match a given author, subject, or license (or a combination of these).
  • Graph: Adjust The Pool's layout engine to favor legibility or accuracy.
  • Search: Type a few letters into the search box to filter by title.
Click on a title to open its Project Information Panel, which gives you access to:
  • Information: Read more about the project's contributors, subjects, and license terms.
  • Versions: Click on the boxes at left to choose among various intents, approaches, or releases.
  • Reviews: Click on the review tab to read reviews, or click "review this version" to add your own (requires login).
Walkthrough
The Pool Walkthrough is a quick, step-by-step guide to navigating, adding, and reviewing projects in The Pool.

Click above to check it out.
Distraught over term papers downloaded from the Internet, English departments are budgeting for anti-plagiarism software like Turnitin and EduTie.com. Columbia University has restricted its students' downloads to 1 megabyte per week. And the Recording Industry Association of America is slapping thousands of file-sharing undergraduates with million-dollar lawsuits. The lesson for students is clear: sharing information is bad.

The Pool offers a very different message. This online environment is an experiment in sharing art, text, and code--not just sharing digital files themselves, but sharing the process of making them. In place of the single-artist, single-artwork paradigm favored by the overwhelming majority of studio art programs and collection management systems, The Pool stimulates and documents collaboration in a variety of forms, including multi-author, asynchronous, and cross-medium projects.

View a video introduction to how The Pool enables sharing.
You need:
  • Firefox browser (GNU/Linux, Mac, or Windows) or Internet Explorer 7+ (Windows).
  • A screen resolution of 1024 x 768 or better.
  • A maximized window, via F11 key (Windows) or browser resize handle (Mac).
You can find answers to other questions about The Pool at the FAQ page, including:
Sample press on The Pool:


Michelle Delio, "Copyright Doesn't Cover This Site," Wired.

Andrea L. Foster, "New Media Scholars' Place in 'The Pool' Could Lead to Tenure," Chronicle of Higher Education.

Zachary McCune, "Q + A with Jon Ippolito and John Bell on Open Source Art," Berkman Center for Internet and Society, Harvard.

Margaretha Haughwout, "A Reflecting or Refracting Pool?," First Monday. [An intriguing sociological analysis of The Pool.]

Craig Dietrich, "The Pool: A Path toward Global Reach," in Trebor Scholz, ed., Learning through Digital Media: Experiments in Technology and Pedagogy, The Politics of Digital Culture Book Series.

The Pool is also a featured project of the Open Art Network, the book At the Edge of Art, and been written up in over 40 blogs worldwide.
While we're still rolling out new features in this beta version, you must contact us to request a special registration url to join The Pool.

Have fun splashing around, and be sure to email us any comments or questions you might have!
The Pool is itself a collaboration of faculty and students in the New Media Department of the University of Maine:
  • John Bell, approach designer and release engineer
  • Joline Blais, conceptual architect
  • Margaretha Haughwout, sociologist-in-residence
  • Jon Ippolito, conceptual architect, approach designer, and release engineer
  • Matt James, approach designer and release engineer
  • Jerome Knope, approach designer and release engineer
  • Justin Russell, approach designer and release engineer
  • Mike Scott, conceptual consultant and host administrator
  • Owen Smith, conceptual consultant
A project of


and

with generous support from

The Rockefeller Foundation
To learn more about The Pool, please email us at ude.eniam.timu@erutluc.loop.
Expanding your browser to full screen makes it easier to see all the projects in The Pool. Once you're in a Pool, you can do this via the button in the "options" menu at top.